Cursive Somih 2 is a bold, narrow, medium contrast, upright, normal x-height font.
Keywords: posters, packaging, social media, kids branding, invitations, playful, friendly, casual, handmade, cheerful, human warmth, playful voice, handmade feel, friendly branding, casual emphasis, brushy, rounded, bouncy, soft terminals, monoline-ish.
This typeface has a hand-drawn, marker-like construction with thick, rounded strokes and softly blunted terminals. Letterforms are generally upright with a bouncy baseline and irregular, humanized curves that create a lively rhythm. Strokes feel mostly uniform in weight with occasional natural thick–thin fluctuations, and counters are generous and rounded, aiding legibility at display sizes. The overall texture is slightly uneven in a deliberate way, giving it an organic, drawn-by-hand consistency across caps, lowercase, and numerals.
It works well for short-to-medium display text where warmth and personality are desirable, such as posters, product packaging, greeting cards, invitations, social graphics, and headings. The thick strokes and rounded forms help it hold up on screen and in print at larger sizes, especially for casual branding and playful editorial callouts.
The font communicates an easygoing, approachable tone—like informal handwriting done with a felt-tip pen. Its rounded shapes and buoyant rhythm make it feel upbeat and personable, with a casual charm suited to friendly messaging rather than formal documents.
The design intention appears to be an informal, approachable script that mimics a bold pen or marker, prioritizing charm and readability over typographic precision. Its lively rhythm and rounded strokes aim to add a human, friendly voice to headlines and branded phrases.
Connections between letters appear limited and intermittent in the samples, leaning more toward a loose handwritten script feel than a fully continuous join. The capitals are simple and bold, while the lowercase shows more looped movement and playful forms (notably in letters like g, y, and z), reinforcing the hand-rendered character.