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Pixel Vaha 3 is a very light, normal width, medium contrast, upright, normal x-height font.

Keywords: pixel ui, game hud, scoreboards, terminal styling, retro titles, retro tech, lo-fi, utilitarian, arcade, screen fidelity, retro computing, ui clarity, grid consistency, monoline, grid-fit, angular, segmented, octagonal.


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A monoline, grid-fit pixel design with strokes built from single-pixel runs and stepped diagonals. Curves resolve into faceted, near-octagonal outlines, producing a segmented look in round letters and numerals. Corners are crisp and geometry-forward, with generally open counters and a consistent pixel rhythm that keeps forms recognizable even at small sizes. Capitals read as simple, engineered constructions, while lowercase keeps a similarly spare structure with occasional straight-sided bowls and compact terminals; overall spacing feels even but character widths vary noticeably from narrow forms like I to wider shapes like M and W.

Well-suited to pixel-art interfaces, game HUDs, menus, and overlays where a bitmap voice is desired. It can also work for compact labels, counters, and short headlines that aim to reference vintage computer and arcade aesthetics; longer paragraphs will read best at sizes where the pixel steps are clearly resolved.

The font conveys a distinctly retro-digital tone—matter-of-fact, screen-native, and slightly gritty. Its pixel quantization evokes early computing, arcade interfaces, and low-resolution instrumentation, giving text a technical, no-nonsense attitude with nostalgic energy.

The design appears intended to recreate classic screen typography by committing to a strict pixel grid and monoline construction. The faceted curves and stepped diagonals prioritize legibility and stylistic authenticity in low-resolution contexts rather than smooth, print-like contours.

Diagonal-heavy glyphs (like K, V, W, X, Y) use pronounced stair-stepping, which becomes a defining texture in running text. Rounded forms (C, G, O, Q, 0) lean on consistent faceting that reinforces the bitmap character and keeps the overall voice cohesive.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸