Sans Other Fimu 2 is a very bold, normal width, medium contrast, upright, normal x-height font.
Keywords: posters, headlines, logos, game ui, packaging, industrial, techno, arcade, brutalist, sci-fi, display impact, digital feel, industrial tone, iconic forms, square, angular, blocky, modular, stenciled.
A heavy, square-built sans with a modular, pixel-like construction. Strokes are predominantly orthogonal with sharp chamfered corners and frequent notches, cut-ins, and small rectangular counters that create a stenciled, mechanical feel. Curves are largely suppressed in favor of hard angles, producing tight interior spaces and a compact, blocky rhythm. The overall texture is dense and high-impact, with distinctive, idiosyncratic silhouettes that emphasize geometry over conventional grotesk proportions.
Best suited to display contexts where strong geometric personality is desirable: posters, title cards, brand marks, esports or game UI, and bold packaging. It can also work for short interface labels or signage-style copy when set at generous sizes and with comfortable tracking.
The font reads as assertive and engineered, evoking industrial labeling, arcade-era digital graphics, and sci‑fi interfaces. Its angular cuts and punchy massing create an aggressive, energetic tone that feels futuristic and game-like rather than neutral or corporate.
The design intention appears to prioritize a constructed, modular aesthetic—suggesting digital/industrial themes—while maintaining a consistent sans framework. The repeated chamfers and stencil-like apertures look purposely systematized to give the alphabet a cohesive, machine-cut identity.
In continuous text, the pronounced notches and small counters create a busy pattern that adds character but can reduce clarity at smaller sizes. Spacing appears visually tight due to the heavy forms and enclosed shapes, while the uppercase set projects the strongest, most emblematic presence.