Sans Faceted Voge 2 is a very bold, very wide, monoline, upright, tall x-height font.
Keywords: headlines, posters, logos, game ui, sports branding, futuristic, industrial, arcade, techno, military, impact, sci‑fi styling, industrial signage, display emphasis, geometric consistency, angular, chamfered, octagonal, blocky, compact counters.
A heavy, geometric sans built from planar strokes with pronounced chamfered corners and faceted, near-octagonal curves. Letterforms are constructed from straight segments and clipped terminals, giving rounds like O, C, and G a hard-edged, engineered silhouette. Counters are small and often polygonal, and apertures tend to be tight, producing dense, high-impact word shapes. The lowercase follows the same modular logic with simplified, angular bowls and minimal contrast, maintaining a consistent mechanical rhythm across mixed case and numerals.
This font performs best in large sizes where its faceted detailing and dense geometry can read cleanly—headlines, posters, cover art, and bold logotypes. It also suits game interfaces, tech product branding, team marks, and event graphics that benefit from an angular, high-impact voice.
The overall tone is assertive and machine-made, with a strong sci‑fi and arcade sensibility. Its faceted geometry reads as technical and armored, suggesting hardware, robotics, and industrial signage rather than editorial warmth. The blunt shapes and compact openings add a sense of urgency and power, well suited to high-energy visuals.
The design appears intended to translate a techno-industrial aesthetic into a robust, modular alphabet, replacing curves with clipped planes for a consistent, engineered look. It prioritizes impact and thematic character over open, text-first readability, aiming to create a distinctive display texture in both caps and mixed-case settings.
In text settings, the short crossbars and tight counters can visually fill in at smaller sizes, while the faceted corners and clipped joins remain the most recognizable signature. Numerals match the caps in mass and geometry, reinforcing a cohesive, display-oriented system.