Pixel Hubi 10 is a regular weight, wide, medium contrast, upright, normal x-height font.
Keywords: pixel ui, game hud, scoreboard, retro titles, tech labels, retro, arcade, techy, playful, utilitarian, retro computing, screen legibility, pixel aesthetic, ui clarity, blocky, quantized, grid-fit, modular, angular.
A block-built bitmap design with squared bowls, stepped diagonals, and hard right-angle terminals. Strokes are constructed from uniform pixel units, producing crisp corners and a visibly quantized rhythm, especially in curves like C, G, O, and S. Uppercase forms are generally geometric and compact, while lowercase keeps a sturdy, squared skeleton with minimal roundness. Numerals match the same modular logic, with open counters and stepped transitions that preserve clarity at small sizes.
Well suited to pixel-art interfaces, in-game HUD elements, menus, and retro-themed titles where grid-fit lettering is part of the aesthetic. It also works for short technical labels, badges, and headings that benefit from a crisp, screen-native voice.
The font reads as distinctly retro-digital, evoking classic screen graphics and early computer or console UI. Its pixel grid construction gives it a playful, game-adjacent energy while maintaining a functional, no-nonsense legibility typical of system-like bitmap lettering.
The design appears intended to deliver a classic bitmap look with consistent modular construction, prioritizing recognizability and even texture in both all-caps and mixed-case settings.
Diagonal letters (K, M, N, V, W, X, Y) are rendered with staircase diagonals that emphasize the underlying grid. Counters stay relatively open for a pixel face, and spacing feels tuned for continuous text, as shown in the paragraph sample.