Sans Faceted Myve 5 is a bold, wide, medium contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, packaging, signage, industrial, sci‑fi, military, techno, arcade, futuristic display, angular consistency, technical branding, impactful titles, faceted, chamfered, angular, octagonal, modular.
A heavy, geometric sans built from straight strokes and planar, chamfered corners that substitute for curves. Counters and bowls are mostly squared-off with clipped diagonals, producing an octagonal rhythm across both uppercase and lowercase. Strokes are consistently thick with clean terminals, and many joins form sharp angles (notably in K, M, N, V, W, X, Y). The lowercase maintains a compact, blocky construction with simple one-storey forms and minimal differentiation between round and straight letters; figures follow the same faceted logic, with the 0 rendered as an angular ring and several numerals featuring clipped corners and hard cuts.
Best suited to short, high-impact typography such as headlines, poster titles, esports or gaming graphics, product marks, and packaging. It also works well for UI headings, dashboards, and signage where a rigid, technical aesthetic is desired, particularly at medium-to-large sizes where the faceting reads clearly.
The faceted geometry gives the font a mechanical, engineered voice that reads as futuristic and industrial. Its sharp cornering and stencil-like discipline suggest utilitarian systems—interfaces, machinery labels, or tactical markings—while still feeling bold and assertive in display settings.
The font appears designed to translate a geometric sans skeleton into a fully faceted, corner-cut system, prioritizing a consistent angular motif over true curves. The intention is likely to deliver an assertive, modern display face with strong brand presence and a distinctly technical, sci‑fi flavor.
The design leans on repeated chamfers and flat facets to create cohesion, so text forms a crisp, tiled texture at larger sizes. Some characters use distinctive diagonal notches and cut-ins (e.g., S and G), emphasizing the angular theme and adding a slightly aggressive, game-like edge.