Inline Irme 3 is a very bold, narrow, low contrast, upright, tall x-height font.
Keywords: posters, headlines, logos, packaging, album art, retro, arcade, industrial, edgy, urban, impact, stylized titling, engraved effect, retro flavor, graphic edge, angular, condensed, geometric, stencil-like, boxy.
A condensed, all-caps-forward display face built from tall, rectangular forms with sharply cut corners and a consistent internal inline that tracks through the strokes. The letterforms are heavily constructed and mostly monoline in feel, with squared counters, stepped joins, and occasional tapered or notched terminals that create a slightly hand-cut, sign-painted irregularity. Spacing is relatively tight and the overall rhythm is vertical and blocky, with numerals and lowercase echoing the same rigid geometry and inset line treatment.
Best suited to display applications where the inline detail can be appreciated: posters, headlines, event graphics, logo marks, packaging, and album or game-related artwork. It will also work well for short, high-impact phrases and numerals in badges, labels, or UI title cards where a bold, stylized presence is desired.
The tone reads bold and kinetic, evoking retro arcade titling, industrial labeling, and graphic poster lettering. The carved inline and hard angles add a gritty, high-impact attitude that feels energetic and a bit confrontational, while still staying structured and legible at display sizes.
The design appears intended to deliver maximum impact through tall, condensed geometry while adding visual interest via a continuous inline cut that suggests engraving or inset striping. The slight irregularities and stepped shapes push it toward expressive titling rather than neutral text setting.
The inline is consistently inset and functions like a carved channel, giving the strokes a dimensional, cut-out look. Several glyphs show slightly asymmetric or irregular details (notches and slanted cuts), which adds character and motion compared to a purely modular construction.