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Free for Commercial Use

Pixel Unwa 3 is a light, normal width, medium contrast, upright, normal x-height font.

Keywords: pixel ui, game hud, retro posters, title screens, terminal mimicry, retro, arcade, tech, playful, lo-fi, nostalgia, screen display, ui clarity, arcade styling, bitmap authenticity, grid-fit, angular, monoline, chiseled, geometric.


Free for commercial use
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A crisp bitmap-style design built from small, square pixels with monoline strokes and tightly controlled, grid-fit geometry. Curves are rendered as stepped octagons and diagonals as stair-steps, giving counters and bowls a faceted, chiseled look. Capitals are compact and mostly rectangular, while the lowercase maintains simple, utilitarian structures with single-storey forms and minimal detail. Spacing appears straightforward and screen-oriented, with clear pixel cadence and occasional width differences across glyphs that keep word shapes varied.

Well-suited to game interfaces, scoreboards, title screens, and retro-themed UI components where a pixel grid is part of the aesthetic. It can also work for headings, badges, and short display copy in posters or packaging that aims to reference classic computing or arcade culture. For longer text, it’s most effective when the pixel texture is intended as a stylistic feature rather than a neutral reading face.

The font conveys a distinctly retro-digital tone—evoking early computer displays, handheld consoles, and arcade UI graphics. Its blocky pixel rhythm feels utilitarian yet playful, with a purposeful lo-fi texture that reads as technical and nostalgic rather than refined or formal.

The design appears intended to translate familiar Latin letterforms into a disciplined pixel grid, prioritizing recognizable silhouettes and consistent screen-era texture. Its forms balance readability with deliberate staircase edges to preserve a classic bitmap feel across both uppercase and lowercase.

The letterforms favor clarity through simplified construction, relying on strong verticals and horizontals and letting diagonals do most of the character differentiation. At larger sizes the pixel steps become a prominent texture, while at small sizes the sturdy silhouettes help maintain legibility in UI-like contexts.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸