Sans Other Wunu 10 is a very bold, normal width, medium contrast, upright, normal x-height font.
Keywords: headlines, logos, posters, packaging, game ui, arcade, retro-futuristic, techy, playful, assertive, impact, display, branding, signage, tech, rounded corners, squared forms, blocky, modular, constructed.
A heavy, squared sans with extensively rounded outer corners and mostly orthogonal stroke paths. Curves are minimized and often rendered as softened right angles, producing a “soft-rectangle” geometry across the alphabet. Counters tend to be rectangular and compact, and many joins are blunt and blocky, giving letters a sturdy, modular rhythm. The lowercase follows the same constructed logic as the uppercase, with simplified forms and a consistent, chunky texture in text.
Well-suited to headlines, logos, packaging, posters, and UI moments that need a bold, game/tech flavor. It can work for titles in entertainment contexts (arcade, sci-fi, sports, streaming thumbnails) and for punchy labeling or signage where the chunky shapes hold up. For long-form reading, it’s best reserved for short bursts of text such as headers, buttons, and callouts.
This font projects a confident, playful toughness with a distinctly techy, arcade-like attitude. The rounded corners soften the heavy weight, keeping it friendly rather than aggressive, while the squarish construction adds a utilitarian, engineered feel. Overall it reads as retro-futuristic and game-oriented, with a bold, attention-grabbing voice.
The design appears intended for high-impact display use where a strong, constructed silhouette is more important than classical typographic refinement. Its softened square geometry suggests a goal of combining a futuristic, digital sensibility with approachable rounded terminals for legibility and friendliness at larger sizes.
Letterforms show deliberate, idiosyncratic construction (notably squared bowls and simplified diagonals), creating a distinctive texture in all-caps and mixed-case settings. The numerals match the same blocky, rounded-rectangle logic, keeping the overall system visually cohesive.