Inline Irru 14 is a very bold, normal width, low contrast, upright, normal x-height font.
Keywords: headlines, logos, posters, packaging, sports branding, retro, industrial, sporty, arcade, impact, branding, dimensionality, retrofuture, blocky, geometric, rounded corners, stencil-like, techy.
A heavy, block-constructed display face with squared forms softened by rounded outer corners. Strokes are carved with a consistent inline channel that runs through the main stems and curves, creating a dimensional, cut-out look while keeping counters compact. Curves are broadly radiused (notably in C, G, O, Q, and S), terminals are mostly flat, and diagonals in V/W/X are strong and angular. Spacing feels intentionally tight and compact, with sturdy proportions and simplified interior shapes designed to hold up at large sizes.
Best suited for display settings such as headlines, logotypes, posters, merch, and packaging where the inline cut adds character. It also fits sports branding, arcade/game visuals, and bold signage applications, especially when used at larger sizes with ample contrast against the background.
The inline carving and chunky geometry evoke a retro-futuristic, arcade-and-signage mood with a sporty, engineered edge. It reads bold and attention-grabbing, with a playful sense of depth that suggests stamped metal, scoreboard lettering, or vintage sci‑fi title cards.
The design appears intended to deliver maximum impact through chunky geometry while adding visual interest via a carved inline, creating a built, machined impression without relying on contrast or delicate detail. It prioritizes strong silhouettes and a distinctive internal channel for memorable branding and title use.
The inline detail is prominent and consistent, so the face benefits from clean reproduction and sufficient size to avoid the channel filling in. Numerals match the same rounded-rectangle logic, giving headings and labels a cohesive, system-like feel.