Sans Other Waja 1 is a very bold, very wide, medium contrast, upright, normal x-height font.
Keywords: gaming, sci-fi titles, posters, logotypes, headlines, techno, futuristic, arcade, industrial, aggressive, impact, tech theme, interface look, branding, square, angular, blocky, geometric, stencil-like.
A heavy, geometric sans built from rectilinear strokes and squared-off counters, with frequent chamfered corners that create a faceted, machined look. Curves are minimized or rendered as segmented angles, giving rounds like O and Q a boxy, cut-corner construction. The texture is dense and high-impact, with a crisp, modular rhythm; several glyphs use deliberate breaks and notches (notably in E/S-like forms) that feel stencil-informed while remaining clean and consistent. Numerals and punctuation follow the same hard-edged logic, maintaining a uniform, engineered silhouette in both display lines and isolated glyphs.
Best suited for short, high-impact settings such as game branding, sci-fi or tech-themed titles, posters, packaging callouts, and interface-style graphics. It can work for subheads or short blocks of copy when ample size and spacing are available, but the dense, notched construction is most effective as a display voice.
The overall tone reads sci-fi and arcade-adjacent—assertive, mechanical, and purposefully synthetic. Its sharp joins and notched details suggest interfaces, hardware labeling, and game titles, projecting speed and toughness rather than softness or warmth.
The design appears intended to deliver a compact, high-energy techno aesthetic using square geometry, chamfered corners, and occasional stencil-like interruptions to emphasize a fabricated, machine-made character.
Distinctive angular joins appear in diagonals (e.g., V/W/X/Y/Z) and in terminals that often resolve as flat, squared cuts. Openings and internal gaps are kept tight, and the design favors strong silhouettes over delicate interior detail, which helps it hold up in bold, high-contrast applications.