Sans Other Jabeb 3 is a regular weight, wide, medium contrast, italic, tall x-height font.
Keywords: headlines, logos, posters, gaming ui, tech branding, futuristic, technical, aggressive, speedy, angular, tech styling, speed emphasis, display impact, mechanical tone, slanted, cornered, faceted, sharp, geometric.
A sharply angled, geometric sans with a consistent forward slant and pronounced, chiseled terminals. Strokes are mostly monolinear with modest modulation created by oblique cuts and wedge-like joins, giving many forms a faceted, polygonal feel. Counters tend toward rectangular or trapezoidal shapes (notably in B, D, O, P, R, 0, 8), and curves are minimized in favor of straight segments and crisp corners. The rhythm is compact and energetic, with frequent notches, cut-ins, and extended horizontals that emphasize motion and a mechanical construction.
Best suited for headlines and short-form display where the sharp angles and slanted energy can carry the composition—such as logos, esports/gaming graphics, tech or automotive branding, posters, and interface accents. It can work for subheads or short UI labels, but its aggressive cuts and stylized shapes are likely to feel busy in long body text.
The overall tone reads as high-tech and fast, with an assertive, sporty edge. Its angular construction and forward momentum evoke sci‑fi interfaces, racing aesthetics, and industrial/engineering cues rather than a neutral everyday sans.
The design appears intended to deliver a distinctive, forward-leaning, techno-industrial voice using rigid geometry and sliced terminals to suggest speed and precision. It prioritizes visual character and thematic impact over neutrality, aiming for a stylized sans that stands out in branding and display contexts.
Distinctive details include squared bowls and counters, diagonal slicing on terminals, and occasional inktrap-like cutaways that add bite to the silhouettes. The lowercase maintains the same engineered language as the uppercase, and numerals follow the same faceted, stencil-adjacent geometry for a cohesive display texture.