Pixel Tupo 7 is a regular weight, normal width, high contrast, upright, normal x-height font.
Keywords: game ui, arcade titles, cyberpunk posters, techno branding, glitch graphics, glitchy, retro tech, industrial, arcade, retro emulation, glitch effect, grit texture, display impact, pixelated, distressed, jagged, chipped, angular.
A quantized, block-constructed display face with mostly straight strokes and sharp 90° turns, built from a coarse pixel grid. Letterforms show deliberate irregularities: edges appear chipped or eroded, with occasional notches and broken segments that create a jittery silhouette. Strokes tend to be heavy and square-ended, while counters are boxy and simplified; curves are rendered as stepped diagonals. Spacing reads slightly uneven due to the distressed perimeter and per-glyph shape variance, giving the overall texture a noisy, digital-worn rhythm.
Well-suited to game menus, retro UI overlays, and title screens where a pixel-grid aesthetic is desired. It also fits posters, album art, and branding for electronic music, cyberpunk or industrial themes, and any graphic system that benefits from a deliberately corrupted bitmap look.
The font conveys a hacked, degraded-screen energy—part arcade bitmap, part corrupted terminal output. Its rough pixel breakup suggests grit, malfunction, or analog-to-digital decay, lending an edgy, game-like tone with a techno-industrial attitude.
The design appears intended to emulate classic bitmap lettering while adding a controlled “damage” or interference effect, creating a screen-worn, glitch-distressed variant of a blocky pixel display style for expressive headlines and digital-themed graphics.
In running text the distressed pixel edges create strong visual texture and can reduce clarity at smaller sizes; it performs best when given room to breathe. Numerals and capitals carry a sturdy, sign-like presence, while some lowercase forms lean more idiosyncratic due to the intentional fragmentation.