Sans Faceted Myra 3 is a bold, normal width, low contrast, upright, normal x-height font.
Keywords: game ui, posters, headlines, logos, packaging, industrial, sci‑fi, game, tactical, mechanical, futurism, impact, signage, modularity, angular, chamfered, faceted, octagonal, modular.
A sharply faceted display sans built from straight strokes and chamfered corners, replacing curves with planar cuts. Counters tend to be geometric and boxy, with distinctive squared apertures in letters like A, B, and O, and notched joins that create a hard-edged rhythm. Strokes are consistently heavy and uniform, with minimal contrast and crisp terminals; diagonals and angled cuts are used to suggest round forms and to articulate joins. Spacing reads compact in caps, while lowercase shows a slightly more varied footprint, reinforcing a mechanical, constructed texture in text.
Best suited for short, high-impact settings such as game UI headings, sci‑fi or industrial posters, esports/tactical branding, and bold logo wordmarks. It can also work for packaging or labels where a rugged, machined voice is desired, especially at larger sizes where the faceting can be appreciated.
The overall tone feels technical and weaponized—more engineered than humanist—evoking arcade cabinets, futuristic interfaces, and industrial labeling. Its angular facets and notches convey a sense of precision, toughness, and retro-digital attitude rather than softness or warmth.
This design appears intended to translate geometric, cut-metal forms into a readable alphabet, prioritizing strong silhouettes and a constructed, modular feel. The consistent chamfers and straight-edge logic suggest a goal of delivering a futuristic display voice that remains legible through clear counters and simplified interior shapes.
Several glyphs use deliberate cut-ins and asymmetric facets (notably in C, G, S, and Z), adding a jagged, segmented motion across words. Numerals follow the same octagonal logic, with clear, sign-like silhouettes suited to high-impact display settings.