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Sans Other Orke 3 is a very bold, very wide, low contrast, upright, tall x-height font visually similar to 'Imagine Font' by Jens Isensee and 'KONSTRUCT' by Komet & Flicker (names referenced only for comparison).

Keywords: game ui, sci-fi titles, posters, logos, packaging, techno, arcade, futuristic, industrial, mechanical, digital aesthetic, display impact, modular system, retro tech, blocky, square, angular, modular, pixelated.


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A heavy, block-built sans with rigid orthogonal geometry and squared counters. Letterforms are constructed from uniform-width strokes with crisp right angles, frequent cut-in notches, and occasional stepped diagonals, producing a modular, almost pixel-like rhythm. The design favors wide rectangular bowls (notably in O, D, and 0) and compact apertures in characters like e and a, with a generally consistent cap height and dense, filled-in silhouettes. Curves are largely avoided in favor of chamfered or stair-stepped transitions, keeping the texture tight and emphatically geometric in both upper- and lowercase.

Best suited for display contexts where its blocky geometry can be a feature: game UI, sci‑fi or tech titles, product marks, packaging, and bold poster headlines. It can also work for short labels, signage, and interface elements where a compact, mechanical look is desired, rather than for extended body text.

The overall tone feels digital and utilitarian, evoking arcade interfaces, sci‑fi labeling, and industrial control panels. Its chunky, squared construction reads as assertive and mechanical, with a retro-futurist flavor that suggests early computer graphics and game UI typography.

The design appears intended to deliver a strongly digital, grid-informed voice—prioritizing impact and a cohesive modular system over traditional humanist readability cues. The stylization suggests an aim toward tech/arcade aesthetics while retaining the basic structure of a sans alphabet for broad, straightforward use in headlines and UI-like settings.

Distinctive inner cutouts and angular terminals add character while keeping the system cohesive; however, the dense forms and small apertures can reduce clarity at small sizes or in long passages. Numerals match the same square logic and weight, making the set visually consistent for display and UI-style applications.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸