Sans Other Myret 3 is a very bold, wide, low contrast, upright, tall x-height font.
Keywords: posters, headlines, logotypes, game titles, packaging, industrial, arcade, stencil-like, poster, retro, impact, signage, branding, retro tech, display, blocky, geometric, squared, compact, chunky.
A heavy, block-built display sans with squared outlines, broad proportions, and tightly controlled interior counters. Strokes are largely uniform and monoline in feel, with corners often softened into small radii and occasional angular notches that create a cut, stencil-like impression. Apertures tend to be narrow, bowls are boxy, and terminals are mostly blunt, producing dense letterforms with strong rectangular rhythm. The lowercase follows the same constructed logic with minimal modulation, and numerals match the squarish, compact counter shapes for a consistent set.
Best suited to large-scale applications where its dense shapes and cut details can be appreciated—posters, headlines, logos, title cards, and packaging. It can also work for short UI labels or badges when ample size and contrast are available, but is less appropriate for long passages of small text.
The overall tone is forceful and graphic, with a distinctly mechanical, game-title energy. Its carved-in, cutout details suggest signage, industrial labeling, or retro tech aesthetics, giving text a bold, assertive presence.
The design appears intended as an attention-grabbing display face that translates a geometric, industrial construction into a compact, high-impact texture. The added notch/cut motifs differentiate it from plain grotesques while keeping the overall structure straightforward and highly legible at headline sizes.
Spacing appears designed for headline impact: forms are wide and visually weighty, and the small counters can close up at reduced sizes. The distinctive internal cut-ins and squared punctuation/diacritics (where visible) contribute to a stylized, engineered texture across words.