Sans Other Olhe 3 is a bold, very wide, low contrast, upright, normal x-height font visually similar to 'Memory Square' by Beware of the moose (names referenced only for comparison).
Keywords: game ui, headlines, logotypes, posters, packaging, pixel, tech, retro, arcade, digital, retro computing, arcade styling, digital signage, systematic grid, blocky, geometric, squared, modular, angular.
A modular, pixel-like sans with chunky rectangular strokes and crisp 90° corners. Letterforms are constructed from stepped segments on an implied grid, producing squared counters, flat terminals, and occasional diagonal stair-steps (notably in shapes like N, V, and Z). The silhouette reads compact and sturdy, with wide caps and a consistent, mechanical rhythm; punctuation and numerals follow the same block-built logic for a cohesive system feel.
This font excels in display settings where a pixel-tech identity is desirable: game titles and UI headers, esports or arcade-themed branding, posters, and bold product labels. It also works well for short bursts of text such as section heads, badges, and callouts where its stepped geometry can be appreciated without the fatigue that can come from extended reading.
The overall tone is distinctly digital and game-adjacent, evoking retro arcade graphics and early computer displays. Its rigid geometry and stepped diagonals create a synthetic, engineered voice that feels playful in a nerdy, sci‑fi way while still reading assertive and high-impact.
The design appears intended to translate a bitmap/grid construction into a strong display sans, prioritizing a consistent pixel module and bold presence over smooth curves. It aims to deliver a recognizable retro-digital signature while keeping character shapes clear and systematic across letters and figures.
Diagonal construction is resolved through staircase pixels rather than smooth slopes, which gives the face a deliberate low-resolution aesthetic. Counters and apertures tend toward rectangular cutouts, and many joins are orthogonal, emphasizing a grid-first design language.