Distressed Koda 3 is a bold, wide, medium contrast, upright, normal x-height font visually similar to 'AG Book Rounded W1G' by Berthold, 'Swiss 721' by Bitstream, and 'Sebino Soft' by Nine Font (names referenced only for comparison).
Keywords: posters, album covers, headlines, packaging, event flyers, grunge, rugged, handmade, raw, industrial, add texture, create grit, evoke print wear, diy impact, rough-edged, textured, blotchy, stenciled, weathered.
A heavy, all-caps–friendly sans with coarse, irregular contours and a consistently distressed texture. Strokes are thick and fairly uniform, while the outlines wobble with chipped, torn-looking edges and occasional interior pitting that suggests worn ink or rough printing. Counters tend to be compact and slightly uneven, and curves read as angularized rounds, giving letters a sturdy, blocky silhouette. Spacing and widths vary modestly across glyphs, producing a lively, imperfect rhythm that remains readable at display sizes.
Works best for posters, headlines, and short bursts of text where texture is a feature rather than a distraction. It’s well suited to music artwork, film titles, event flyers, and packaging that aims for a rugged, tactile presence; for longer passages, larger sizes and generous leading help maintain clarity.
The overall tone is gritty and physical, like ink dragged across coarse paper or lettering stamped onto a rough surface. It feels utilitarian and rebellious rather than refined, lending an underground, DIY energy with a hint of menace and noise.
The design appears intended to deliver a bold, high-impact voice with built-in wear and imperfection, mimicking distressed printing or roughly painted signage. Its consistent roughening across the alphabet suggests a deliberate, repeatable texture meant to add attitude and materiality to otherwise straightforward letterforms.
The distressing is integrated into both outer edges and inner counters, so the texture remains visible even in larger text settings. At smaller sizes the roughness can start to fill in fine openings, so it visually performs best when given enough size and contrast to let the texture breathe.