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Free for Commercial Use

Pixel Absa 5 is a very bold, very narrow, low contrast, upright, short x-height font visually similar to 'Gemsbuck Pro' by Studio Fat Cat and 'Winner Sans' by sportsfonts (names referenced only for comparison).

Keywords: game ui, posters, titles, badges, packaging, arcade, retro, industrial, tactical, utility, retro digital, compact impact, grid discipline, ui clarity, blocky, condensed, squared, chiseled, angular.


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A condensed, block-built display face with squared counters and hard, stepped terminals that read as deliberately quantized. Strokes are heavy and largely uniform, with crisp right angles and occasional notched or chamfered corners that add a cut-out, stencil-like feel. Proportions are tight and vertical, with compact bowls and a short lowercase that keeps forms dense; spacing appears fairly even, supporting consistent rhythm in all-caps and mixed-case settings. Numerals follow the same rigid geometry, emphasizing stacked verticals and squared apertures for a cohesive, signage-like texture.

Best suited to display roles such as game UI headings, arcade-inspired branding, poster titles, badges, and packaging where a pixel-structured, hardware-like voice is desirable. It can also work for short labels or wayfinding-style callouts when set with ample size and spacing to preserve legibility.

The overall tone is retro-digital and utilitarian, evoking arcade hardware, early computer graphics, and industrial labeling. Its sharp, notched silhouettes give it a slightly aggressive, tactical edge while remaining playful in a game-interface way.

The design appears intended to translate classic bitmap sensibilities into a bold, condensed display style, prioritizing a strong grid-based silhouette and compact width for punchy headlines and interface-style typography.

The face favors strong vertical structure and simplified curves, so rounded letters resolve into boxy forms with stepped transitions. At larger sizes the corner details and notches become a defining texture; at smaller sizes the density can make similar shapes feel closer in silhouette, suggesting it works best when given enough size or tracking for clarity.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸