Sans Other Otgy 2 is a bold, very wide, monoline, upright, normal x-height font.
Keywords: headlines, logos, posters, game ui, tech branding, futuristic, techno, industrial, arcade, mechanical, sci‑fi display, tech identity, ui flavor, industrial signage, square, angular, geometric, extended, modular.
A geometric, square-built sans with extended proportions and a uniform stroke weight. Forms are constructed from straight segments with crisp 90° corners and occasional chamfered joins, producing a modular, engineered look. Counters tend toward rectangular shapes (notably in O, D, 0), and curves are largely suppressed in favor of hard geometry. Terminals are blunt and horizontal/vertical alignment is emphasized, giving the overall texture a steady, grid-like rhythm even as individual letters vary in width.
Best suited to short, high-impact settings such as headlines, logos, poster typography, sci‑fi or gaming interfaces, and tech or industrial branding. It performs especially well at medium-to-large sizes where its squared counters and internal cut-ins remain clear, and where the extended stance can create a strong, cinematic presence.
The font conveys a distinctly futuristic, tech-forward tone with echoes of arcade UI, sci‑fi titling, and industrial labeling. Its rigid geometry feels mechanical and purposeful, projecting speed, precision, and a synthetic, digital attitude.
The design appears intended to deliver a highly structured, futuristic display sans that reads as modular and machine-made. By minimizing curves and standardizing stroke weight, it aims for a cohesive techno aesthetic that feels compatible with digital products, science-fiction themes, and engineered visual systems.
Distinctive constructions include a boxed, angular Q with a diagonal tail, an E and S that read as layered horizontal bars, and sharp V/W structures with deep internal angles. The numeral set follows the same rectilinear logic, with 0 rendered as a squared ring and several digits relying on stacked bars and cut-ins for differentiation. The overall voice is display-oriented, prioritizing style and silhouette over conventional text softness.