Sans Normal Ukdij 12 is a regular weight, normal width, high contrast, upright, normal x-height font.
Keywords: book text, editorial, magazines, headlines, pull quotes, formal, literary, refined, classic, text reading, print editorial, classic revival, refined display, typographic tradition, bracketed serifs, oldstyle figures, calligraphic, diagonal stress, open apertures.
A high-contrast text face with slender hairlines, sturdier verticals, and softly bracketed serifs that give strokes a gently sculpted transition. Curves show a subtle diagonal stress, and the bowls and rounds are smooth and carefully moderated rather than geometric. Proportions are moderately condensed with a steady rhythm, while counters stay open enough for clarity; terminals tend to be tapered and slightly angled. The lowercase includes a double-storey “g” and other text-oriented forms, and the numerals appear oldstyle with varying heights and extenders.
Well-suited to long-form reading in books and editorial layouts, where its serif structure and measured proportions create an even text color. It also performs convincingly in display roles—headlines, deck copy, and pull quotes—where the contrast and tapered terminals add sophistication.
The overall tone reads polished and literary, with a calm authority suited to traditional publishing. Its contrast and serif detailing add a sense of refinement and ceremony, while the restrained shapes keep it practical rather than ornamental.
The design appears intended as a contemporary, publication-focused serif that balances classical calligraphic cues with modern restraint. Its text-centric lowercase and oldstyle numerals point toward comfortable reading and typographic tradition, while the clean, controlled outlines keep it versatile for both text and display.
In the sample text, the crisp contrast is most apparent at larger sizes, where hairlines and brackets become a defining feature. At smaller sizes, the same contrast gives a sharp, print-like texture, suggesting best results with comfortable leading and solid rendering.