Stencil Ubze 2 is a regular weight, very wide, monoline, upright, tall x-height font.
Keywords: game ui, sci-fi titles, posters, tech branding, album covers, futuristic, digital, industrial, technical, modular, pixel aesthetic, interface mimicry, tech tone, stencil effect, pixelated, grid-based, geometric, blocky, high-contrast.
A modular, grid-built display face composed of rectangular strokes and small square counters, with deliberate breaks that create a stencil-like construction. Forms are predominantly vertical and horizontal, producing a crisp, mechanical rhythm with consistent stroke thickness and sharp, right-angled terminals. The overall texture is open and segmented, with generous internal gaps and simplified curves translated into stepped, rectilinear shapes.
Best suited to display settings where a strong techno-stencil voice is desired—headlines, game and app UI accents, sci‑fi or cyberpunk titling, and graphic posters. It can work for short passages when size and spacing allow the segmented details to stay legible, but it’s most effective for titles, labels, and interface-style copy.
The font reads as digital and engineered, evoking retro computing, pixel displays, and sci‑fi interfaces. Its segmented construction adds an industrial, coded feel—more like system readouts and schematics than traditional print typography.
The design appears intended to mimic pixel-grid construction and segmented electronic lettering while retaining alphabetic clarity. The broken strokes introduce a purposeful stencil mechanism that adds character and prevents large black masses, reinforcing a technical, system-like identity.
In the text sample, word shapes remain recognizable but the many internal breaks and squared apertures create a distinctive sparkle that becomes more pronounced at smaller sizes. The design’s strict rectilinear logic keeps lines even and orderly, while the segmentation introduces visual noise that feels intentional and thematic.