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Free for Commercial Use

Pixel Kafy 6 is a bold, wide, medium contrast, upright, normal x-height font.

Keywords: game ui, headlines, posters, logos, labels, arcade, retro, techno, glitchy, industrial, retro computing, sci‑fi ui, arcade feel, tech branding, display impact, blocky, squared, angular, stencil-like, modular.


Free for commercial use
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A modular, square-built display face with heavy, monoline strokes and quantized corners. Letterforms are constructed from rigid horizontal and vertical segments with occasional diagonal joins, producing a crisp, mechanical rhythm. Many glyphs include deliberate cut-ins and stepped notches—often along the baseline or inside counters—creating a slightly stenciled, segmented look. Counters tend toward rectangular shapes, spacing is relatively open for a pixel-style design, and widths vary noticeably between letters, giving the texture a dynamic, game-UI feel.

This font performs best at larger sizes where its stepped detailing and segmented counters remain legible, making it a strong choice for game UI, arcade-inspired branding, posters, and punchy headings. It can also work for short labels or packaging accents that want a digital-industrial attitude, but the busy notching makes it less suitable for long-form reading.

The overall tone is distinctly retro-digital, evoking arcade screens, early computer graphics, and sci‑fi interface typography. The repeated notches and stepped terminals add a glitchy, engineered edge that feels energetic and slightly aggressive, well-suited to tech-forward or dystopian themes.

The letterforms appear designed to capture classic bitmap energy while adding a distinctive signature through repeated cut-ins and baseline notches. The goal reads as a bold, screen-native display style that balances recognizability with a crafted, mechanical texture for tech and gaming contexts.

The design maintains consistent stroke weight and a strict grid logic, but the intentional baseline “breaks” and inset details are a defining signature that increases visual noise in long text. Diagonals (notably in V, W, X, Y, Z) are rendered as chunky wedges rather than smooth slopes, reinforcing the quantized construction.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸