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Sans Other Ormu 3 is a very bold, wide, monoline, upright, normal x-height font.

Keywords: headlines, posters, branding, game ui, titles, futuristic, industrial, arcade, techno, mechanical, retro-futurism, digital display, impact, modular system, tech branding, blocky, geometric, square, angular, stencil-like.


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A heavy, block-constructed sans with squared counters, straight terminals, and an orthogonal, pixel-adjacent geometry. Strokes read largely monoline, but many glyphs incorporate deliberate cut-ins and rectangular notches that create a segmented, almost stencil-like internal structure. Curves are minimized in favor of chamfered corners and stepped diagonals (notably in K, R, S, Z), producing a compact, modular rhythm. Numerals and caps feel designed as a cohesive system of rectangles and wedges, with strong, stable silhouettes and tight internal apertures.

Best suited for display use where its blocky construction and internal cut details can be clearly resolved—such as posters, headlines, logos, game titles, sci-fi themed packaging, and UI headers for tech or industrial contexts. It can also work for short emphatic phrases and signage-style treatments, but will be less comfortable for extended body text due to tight apertures and busy interior segmentation.

The overall tone is bold and synthetic, evoking retro digital displays, arcade interfaces, and sci-fi industrial labeling. The repeated notches and squared forms add a mechanical, engineered attitude that feels assertive and technical rather than friendly or handwritten.

The design appears intended to deliver a highly geometric, engineered sans that signals technology and retro-futurism through modular shapes, squared counters, and repeated stencil-like interruptions. Its systemized construction prioritizes strong silhouette recognition and thematic texture over conventional text smoothness.

The distinctive interior breaks (seen across multiple letters and figures) act as a signature motif, adding texture at large sizes while making small counters and fine gaps more prominent. Spacing and glyph widths appear intentionally varied, giving the face a dynamic, constructed feel rather than a strictly uniform, grid-locked texture.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸