Sans Other Nyhi 10 is a very bold, wide, monoline, upright, tall x-height font visually similar to 'Stallman' and 'Stallman Round' by Par Défaut (names referenced only for comparison).
Keywords: headlines, posters, logos, game ui, album art, industrial, arcade, brutalist, techno, aggressive, impact, modular, futuristic, stencil feel, texture, angular, blocky, stenciled, notched, condensed counters.
A heavy, geometric sans built from block-like strokes with crisp, angular corners and frequent chamfered cuts. Many joins and terminals show deliberate notches and stepped edges, creating a pseudo-stencil rhythm and strong texture across words. Counters are small and often rectangular or slit-like, with squared apertures that emphasize solidity over openness. The lowercase maintains an assertive, uniform presence with simplified forms and minimal differentiation, while the numerals follow the same cut-corner, modular construction for a consistent set.
Best suited to display settings such as headlines, posters, and impactful branding where its angular, cut-out construction can be appreciated. It also fits game UI, esports or arcade-themed graphics, and packaging or album art that benefits from a hard-edged, industrial voice. For longer passages, larger sizes and generous spacing help preserve clarity.
The overall tone feels industrial and game-like—bold, mechanical, and slightly menacing. Its sharp cuts and compressed internal spaces give it a coded, sci-fi or arcade flavor, with a rugged, utilitarian attitude rather than a friendly or neutral one.
The design appears intended to deliver maximum impact through a modular, cut-corner aesthetic that blends stencil-like interruptions with a rigid geometric framework. Its forms prioritize distinctive texture and a strong silhouette, aiming for a futuristic/industrial display voice rather than typographic neutrality.
In text, the dense black mass and notched details create a strong patterned color, especially in runs of capitals and punctuation. The tight counters and angular cut-ins become key identifying features, so the face reads best when given enough size and breathing room to keep interior shapes from visually filling in.