Pixel Fegu 2 is a regular weight, normal width, high contrast, upright, normal x-height font.
Keywords: pixel ui, retro games, arcade titles, hud text, tech zines, retro, arcade, 8-bit, lo-fi, technical, nostalgia, screen legibility, pixel authenticity, digital styling, monochrome, grid-fit, angular, blocky, jagged.
A crisp bitmap face built from a tight, single-color pixel grid with hard corners and stepped diagonals. Strokes are rendered as chunky blocks with occasional one-pixel tapers and notched joins, producing high-contrast interior counters and distinctly quantized curves. Proportions vary by character, with compact widths on some glyphs and wider silhouettes on others, giving the line a lively, irregular rhythm while staying strongly grid-aligned. The lowercase set is simple and utilitarian, with single-storey forms and minimal detailing; punctuation and numerals follow the same angular, cell-based construction.
Well-suited for retro game graphics, pixel-art user interfaces, HUD overlays, scoreboard readouts, and small UI labels where grid-fit clarity is desirable. It can also work for nostalgic posters, stickers, and headings where the pixel texture is meant to be seen and celebrated.
The overall tone evokes classic computer and console interfaces—playful, nostalgic, and purposefully low-resolution. Its jagged curves and stepped terminals read as intentionally digital, suggesting arcade games, early UI text, and hobbyist/DIY computing aesthetics.
This design appears intended to capture the feel of classic bitmap lettering while staying readable in continuous text. The letterforms prioritize grid discipline, quick recognition, and a distinctly digital silhouette over smooth curves or typographic refinement.
At small sizes it reads like authentic bitmap UI text; at larger sizes the pixel structure becomes a prominent texture. Diagonals and rounded forms resolve into stair-steps, and some glyphs show slightly eccentric, hand-tuned pixel decisions that add character to repeated text.