Sans Other Ormu 2 is a very bold, wide, monoline, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, packaging, techno, industrial, arcade, futuristic, mechanical, impact, sci-fi styling, retro gaming, mechanical clarity, angular, blocky, square, stencil-like, modular.
A heavy, modular display sans built from squared, monoline strokes with crisp 45° chamfered corners. Counters are small and often rectangular, with open apertures and occasional cut-in notches that create a slightly stencil-like construction. The rhythm is geometric and mechanical, with broad horizontals and tight internal spacing that keeps letters compact and punchy even at large sizes.
Best suited to display work where bold geometry is an asset: headlines, poster titles, esports or game UI moments, tech/event branding, and impactful packaging. It will also work for short labels and navigation items when you want a strong, industrial voice, but the tight counters suggest avoiding long passages of small text.
The overall tone is retro-futuristic and game-adjacent, balancing industrial hardness with an arcade-style graphic punch. Its sharp corners and pixel-ish geometry feel technical and utilitarian, while the chunky shapes give it a loud, assertive personality.
The design appears intended to deliver maximum impact through modular, squared construction—prioritizing strong silhouettes and a consistent mechanical rhythm. Its notch and chamfer details seem purpose-built to add character and differentiation while staying firmly within a geometric system.
Several glyphs lean into schematic, constructed forms—particularly where terminals are clipped or carved to suggest segmentation—helping maintain distinct silhouettes despite the dense weight. The figure set follows the same squared logic, reading as signage-like blocks rather than texty numerals.