Sans Faceted Guze 2 is a light, very narrow, low contrast, italic, short x-height font.
Keywords: posters, headlines, album covers, game titles, horror branding, edgy, hand-cut, angular, quirky, energetic, expressiveness, handmade feel, dramatic impact, genre display, spiky, jagged, faceted, calligraphic, condensed.
This typeface uses sharp, faceted strokes in place of smooth curves, producing a consistently angular silhouette across both upper- and lowercase. Forms are tall and tightly built, with a pronounced rightward slant and a lively, hand-drawn rhythm. Terminals often finish in pointed wedges, and joins appear kinked or notched, giving counters and bowls an irregular, planar feel. The overall texture stays airy and crisp, with narrow letterforms and compact interior space.
Best suited for short display settings where its angular personality can carry the message—posters, titles, album/track art, event branding, and game or genre entertainment graphics. It can work for punchy subheads or pull quotes at larger sizes, but the spiky detailing and irregular rhythm suggest avoiding long-form text.
The tone is edgy and expressive, like lettering scratched with a knife point or cut from thin metal. Its energetic slant and spiky facets create a sense of speed and attitude, leaning toward alternative, underground, or horror-adjacent styling rather than polite neutrality.
The design appears intended to deliver a distinctive, faceted display voice that mimics quick, hand-made lettering while maintaining a consistent angular construction. It prioritizes personality and motion over neutrality, using sharp planar breaks and pointed terminals to create an immediately recognizable texture.
Uppercase shapes read as simplified, geometric constructions with frequent diagonal stems, while the lowercase introduces more idiosyncratic, handwritten inflections (notably in g, j, and y). Numerals follow the same faceted logic, with sharply angled turns that keep the set visually cohesive. Spacing and widths feel intentionally irregular, which adds character but makes the texture more animated line-to-line.