Outline Rafu 3 is a very light, normal width, low contrast, upright, tall x-height font.
Keywords: headlines, posters, game ui, tech branding, titles, techy, retro, gamey, industrial, geometric, wireframe look, retro tech, modular geometry, display impact, monoline, squared, angular, chamfered, outlined.
A monoline outline face built from squared, geometric forms with lightly chamfered corners. Strokes are rendered as a single open contour, keeping counters and interiors unfilled, which produces a crisp wireframe look. The shapes favor straight segments and right angles, with occasional diagonals (notably in V/W/X/Y) and compact, rectangular counters; curves are largely minimized. Proportions feel tall and tidy with a consistent cap height and a relatively high lowercase profile, and the overall rhythm is clean and grid-friendly.
Best suited to short display settings where the outline effect can stay clear: headlines, posters, title cards, and logo lockups. It can also work for game UI, sci‑fi themed interfaces, and tech-event graphics, especially at medium-to-large sizes where the open contours remain legible.
The overall tone is technical and retro-futuristic, echoing arcade, terminal, and schematic aesthetics. Its hollow construction reads light and airy while still feeling structured and engineered, giving it a playful sci‑fi and display-oriented personality.
The design appears intended to deliver a distinctive outlined, grid-constructed alphabet with a modular, screen-era flavor. By reducing curves and relying on rectilinear geometry, it prioritizes a consistent, engineered silhouette and a lightweight wireframe presence for attention-grabbing display typography.
Letterforms show a boxy construction with simplified joins and squared terminals, creating strong alignment and consistent edge behavior across the set. Numerals match the same rectangular logic, with the 0 and 8 especially emphasizing interior cutouts; the 7 is notably more diagonal, adding contrast to an otherwise orthogonal system.