Sans Superellipse Pibov 3 is a very bold, narrow, monoline, upright, normal x-height font visually similar to 'Bricked' by Cristian Mielu; 'Stallman Round' by Par Défaut; and 'Augment', 'Blanco', and 'Graund' by Umka Type (names referenced only for comparison).
Keywords: posters, headlines, packaging, signage, logos, industrial, retro, assertive, utilitarian, mechanical, space saving, high impact, systematic geometry, branding, rounded corners, condensed, blocky, sturdy, geometric.
A condensed, heavy sans with squared-off proportions and softly rounded corners throughout. Strokes stay largely even, producing a clean, monoline feel with tight interior counters and minimal contrast. Curves tend to resolve into rounded-rectangle bowls (notably in O/C/D), while joins and terminals are blunt and engineered, giving the forms a rigid, modular rhythm. Lowercase follows the same constructed logic with compact apertures and simplified shapes, and numerals share the same tall, narrow stance for consistent texture in lines of text.
Best suited to display settings where strong vertical rhythm and compact width are useful—posters, headlines, packaging, signage, and logo wordmarks. It can also work for short UI labels or scoreboards where a tight footprint and high impact are priorities, though the dense counters suggest avoiding very small sizes.
The overall tone is bold and functional, evoking industrial labeling and mid-century display typography. Its compact width and strong silhouettes feel direct and no-nonsense, with a slightly retro, machine-made character that reads as confident and energetic.
The design appears intended to deliver maximum impact in a space-efficient, condensed footprint while maintaining a consistent geometric system. Rounded-rectangle construction and blunt terminals suggest a focus on industrial clarity and bold branding presence rather than delicate text nuance.
Counters are relatively small for the weight, so the face builds a dark, emphatic color on the page. The rounded corners soften the otherwise squared geometry, helping the dense shapes stay approachable while remaining highly graphic.