Pixel Neku 15 is a very bold, normal width, low contrast, upright, tall x-height font visually similar to 'Super Duty' by Typeco (names referenced only for comparison).
Keywords: game ui, pixel art, retro branding, posters, logos, retro, arcade, techy, game-like, chunky, screen display, retro computing, ui labeling, arcade styling, pixel consistency, blocky, grid-fit, stepped, squared, stencil-like.
A chunky, grid-fit bitmap face built from squared modules with crisp, stepped corners and hard interior cut-ins. Strokes are consistently heavy with minimal nuance, producing dense silhouettes and strong figure/ground separation. Curves are rendered as angular stair-steps, with small rectangular counters and notches that emphasize the pixel construction. The lowercase is compact and sturdy with a tall x-height, while caps share the same block logic and sit with a firm, level stance.
Best suited to game interfaces, HUD elements, menus, and pixel-art inspired graphics where grid-aligned typography is desirable. It also works well for retro-themed branding, titles, and posters that benefit from bold, blocky presence and a nostalgic screen-typography feel.
The overall tone is distinctly retro-digital, evoking classic arcade UI, 8/16-bit game graphics, and early computer display typography. Its heavy, squared forms feel assertive and functional, with a playful, tech-forward character that reads as game interface and scoreboard native.
The design appears intended to deliver an unmistakably bitmap look with strong legibility on a pixel grid, prioritizing sturdy shapes, simplified counters, and consistent modular construction for digital-first display contexts.
Several glyphs incorporate deliberate corner bites and inset corners that create a slightly mechanical, almost stencil-like texture at display sizes. The numerals and punctuation follow the same block logic, maintaining a consistent pixel rhythm across mixed-case settings.