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Free for Commercial Use

Pixel Galy 1 is a bold, normal width, low contrast, upright, normal x-height, monospaced font visually similar to 'Retro Games' by Hexa and 'Archimoto V01' and 'Nue Archimoto' by Owl king project (names referenced only for comparison).

Keywords: pixel ui, game hud, retro posters, scoreboards, labels, retro, arcade, 8-bit, techy, playful, retro computing, screen mimicry, ui clarity, game styling, blocky, chunky, grid-based, stepped, crisp.


Free for commercial use
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A chunky, grid-based pixel face with squared counters, stepped diagonals, and uniformly thick strokes. The letterforms are built from hard right angles and stair-step curves, producing a tight, highly regular rhythm with compact internal spaces. Capitals are sturdy and mostly rectangular, while lowercase maintains the same blocky construction with clear differentiation (notably a two-storey-style pixel “a” and a compact “e”). Numerals are geometric and squared-off, keeping consistent widths and strong baseline alignment for clean set text.

Well-suited for pixel-art interfaces, game HUDs, scoreboard-style displays, and retro-themed headlines where a bitmap texture is desired. It also works for short UI labels and menu text when the goal is a crisp, grid-aligned look rather than smooth curves.

The overall tone is distinctly retro-digital, evoking classic game UIs, terminal readouts, and early bitmap typography. Its dense, punchy shapes feel utilitarian yet playful, with an arcade-like energy that reads as nostalgic and tech-forward at the same time.

The font appears designed to recreate classic bitmap lettering with a strong, blocky presence and predictable spacing, prioritizing a coherent pixel grid and high visual impact over fine detail. Its construction suggests an emphasis on legibility in low-resolution, screen-like contexts and a consistent retro computing aesthetic.

The design relies on pronounced step transitions for diagonals and rounded forms, which gives characters like S, G, and 2 a deliberately pixelated silhouette. Counters are small but consistent, and punctuation (e.g., period, colon, apostrophe) follows the same square-dot logic, keeping texture even in continuous text.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸