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Pixel Gapi 6 is a bold, normal width, medium contrast, upright, normal x-height font.

Keywords: pixel ui, game menus, retro titles, scoreboards, posters, retro, arcade, 8-bit, techy, playful, low-res clarity, retro computing, pixel aesthetic, ui labeling, blocky, grid-fit, crisp, modular, monoline.


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A blocky, grid-fit bitmap design built from square pixels with hard corners and step-like diagonals. Strokes are monoline and heavy, with enclosed counters rendered as small rectangular cutouts that keep shapes clear at low resolution. Proportions vary across glyphs—some letters are wider (notably round and diagonal forms) while others are compact—creating a lively rhythm typical of sprite-era lettering. The lowercase follows the same modular construction, with distinct forms for b/d/p/q and a single-storey a and g, and the numerals are similarly squared with angular terminals and compact interior spaces.

Works best for retro-themed headings, game UI labels, menus, HUD elements, and short-to-medium blocks of text where a pixel-art voice is desired. It also fits packaging, posters, and event graphics that aim for an arcade or computer-era look, especially when paired with grid-based layouts.

The overall tone is strongly retro-digital, evoking classic video games, early home computers, and pixel-art interfaces. Its chunky construction reads assertive and playful, with a utilitarian, tech-forward feel that suits nostalgic and game-adjacent aesthetics.

The design appears intended to deliver a classic bitmap voice with sturdy, readable shapes on a coarse pixel grid, balancing recognizability with a deliberately stepped, digital texture. Variable character widths and simplified counters suggest an emphasis on practical on-screen clarity and nostalgic authenticity rather than typographic smoothness.

Diagonal-heavy characters like K, M, N, V, W, X, Y, and Z use stepped pixel diagonals that prioritize grid alignment over smoothness, reinforcing the bitmap character. In text, the spacing and modular shapes produce a choppy, rhythmic texture that stays legible while clearly signaling a pixel display style.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸