Sans Other Giry 7 is a very bold, wide, low contrast, upright, tall x-height font.
Keywords: posters, headlines, logotypes, game ui, packaging, industrial, arcade, futuristic, brutalist, techno, impact, tech voice, modularity, signage, sci-fi styling, blocky, angular, square, stencil-like, modular.
A heavy, geometric display sans built from chunky rectangular strokes and sharply cut corners. Counters and apertures are tight and often rendered as small rectangular slots, giving many letters a compact, engineered feel. Diagonals appear as clipped chamfers rather than true angled strokes, and joins are hard and mechanical. Spacing and proportions feel deliberately modular, with simplified forms and minimal internal detail that keep the texture dense and high-impact.
Best suited to large sizes where its cutouts and corner detailing remain clear—posters, headlines, title cards, and branding marks. It also fits game/UI moments and tech-themed packaging where a compact, modular texture is desirable. In long passages or at small sizes, the tight counters and dense rhythm can reduce clarity, so it performs strongest in short, bold statements.
The overall tone is assertive and machine-made, evoking arcade graphics, industrial signage, and sci‑fi interfaces. Its rigid geometry and slit-like counters create a dystopian/techno mood that reads as bold, loud, and unapologetically synthetic.
The design appears intended to deliver maximum visual impact with a modular, stencil-like construction that stays consistent across the character set. By using squared geometry, chamfered corners, and minimal apertures, it aims to project a strong, technological voice while remaining simple enough for bold, repeatable display use.
The alphabet shows consistent corner treatments and recurring cut-in notches that act like a stencil language across capitals, lowercase, and figures. The lowercase largely mirrors the uppercase construction, prioritizing a unified blocky silhouette over traditional text-type differentiation, which reinforces its display-first character.