Sans Faceted Humel 3 is a very light, normal width, low contrast, upright, normal x-height font.
Keywords: logotypes, posters, game ui, title cards, album art, runic, futuristic, cryptic, angular, geometric, world-building, stylization, symbolic feel, display impact, sci-fi tone, monolinear, faceted, pointed, triangular, wireframe.
A monoline, sharply faceted sans with strokes built from straight segments and acute joins rather than curves. Counters and bowls are frequently rendered as triangles or diamonds, giving many letters a cut-gem, sign-like geometry. Proportions are compact and slightly irregular in rhythm, with simplified constructions (e.g., diagonal-only joins and open apertures) and a light, airy color on the page. The lowercase follows the same angular logic as the caps, with narrow stems, minimal modulation, and occasional asymmetry that keeps the texture lively in text.
Best suited to display typography where its angular constructions can be appreciated—logos, headlines, posters, packaging accents, and entertainment or game-related graphics. It can work for short passages or interface labels when set with generous size and spacing to preserve clarity.
The overall tone feels coded and emblematic—part rune-like inscription, part sci‑fi interface lettering. Its sharp angles and reduced shapes read as intentional and symbolic, lending a mysterious, game-like energy while still remaining legible at display sizes.
The design appears aimed at translating a constructed, rune-inspired aesthetic into a usable Latin alphabet: straight-line geometry, simplified counters, and emblematic forms that prioritize character and atmosphere over conventional typographic neutrality.
Diagonal strokes dominate, and many glyphs lean on wedge terminals and triangular counters, which creates a distinctive zigzag cadence across words. Numerals and punctuation echo the same linear, faceted construction, helping mixed-content settings look cohesive.