Font Hero

Free for Commercial Use

Pixel Yasi 14 is a regular weight, normal width, high contrast, upright, normal x-height font.

Keywords: game ui, retro branding, posters, headlines, event flyers, retro, arcade, digital, techy, playful, retro emulation, screen aesthetic, digital texture, display impact, blocky, grid-fit, modular, monospaced feel, pixel-edge.


Free for commercial use
Customize the font name

This typeface is constructed from a tight grid of small square modules, producing crisp, quantized outlines with stepped curves and corners. Strokes read as chunky verticals and horizontals with diagonals implied through stair-step pixel runs, giving letters a distinctly modular skeleton. Counters are compact and often squared-off, and many glyphs show intentional edge "breaks" and small interior notches that enhance the bitmap character. Proportions vary by glyph (notably in the uppercase), creating an uneven, game-like rhythm while maintaining consistent pixel sizing and alignment across the set.

Best suited to display use where the pixel texture is meant to be seen: game UI mockups, arcade- or synth-themed branding, posters, and short headlines. It can also work for logos, badges, and titles in digital art contexts, while longer body text will appear intentionally noisy and textured.

The overall tone is nostalgic and screen-native, evoking early computer graphics, arcade cabinets, and LED/dot-matrix displays. Its square-pixel construction feels technical and playful at once, lending a DIY digital texture that reads as intentionally lo-fi and energetic.

The design appears intended to emulate classic bitmap lettering built on a fixed pixel grid, prioritizing a recognizable retro-digital feel over smooth curves. The irregularities and stepped detailing suggest a deliberate recreation of low-resolution screen typography for contemporary display use.

At text sizes the pixel grid remains highly visible, creating a textured color on the page rather than smooth letterforms. Round characters like O/Q and curved joins are rendered with pronounced stair-stepping, and punctuation follows the same modular logic for a cohesive bitmap voice.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸