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Free for Commercial Use

Pixel Lona 2 is a very bold, very wide, medium contrast, upright, tall x-height font.

Keywords: game ui, retro titles, pixel art, posters, logos, retro, arcade, gamey, chunky, playful, retro emulation, impactful display, screen readability, grid consistency, blocky, quantized, low-res, heavy, squared.


Free for commercial use
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A chunky, quantized display face built from stepped, square modules. Letterforms are wide and heavily weighted, with blunt terminals, tight interior counters, and a consistent pixel-stair edge treatment that rounds corners in a blocky way. The shapes keep a strong baseline and cap alignment, with a tall x-height and compact apertures that create dense texture in text. Numerals and capitals read as stout, rectangular silhouettes, while lowercase forms stay similarly built-up and monoline in feel, emphasizing grid-based geometry over smooth curves.

Well-suited for game UI, HUD labels, score readouts, and retro-themed titles where a classic pixel texture is desired. It also works for posters, packaging, and logo wordmarks that need a bold, blocky, low-resolution aesthetic, especially at larger sizes where the pixel stepping becomes a feature rather than noise.

The font conveys a distinctly retro, arcade-era energy with a bold, tactile pixel presence. Its chunky proportions feel playful and assertive, evoking classic console titles, scoreboards, and 8-bit UI elements while still reading as a deliberate modern bitmap-style display.

The design appears intended to emulate classic bitmap lettering with a dense, high-impact silhouette while maintaining clear uppercase/lowercase differentiation. It prioritizes a strong pixel-grid identity and loud display presence over fine text refinement, aiming for immediate recognition in digital and retro-gaming contexts.

In continuous text the heavy pixel mass creates strong dark color, and small details (like counters and notches) can merge at tight sizes or low resolution, making it best when given room. The stepped curves in letters like C, G, O, and S emphasize the grid, and the overall rhythm is more about block shapes than traditional serif/sans cues.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸