Print Gamek 12 is a bold, normal width, low contrast, upright, normal x-height font.
Keywords: posters, headlines, packaging, game ui, book covers, playful, handmade, rustic, quirky, fantasy, handmade character, display impact, themed lettering, textured look, angular, chiseled, marker-like, irregular, chunky.
This font uses chunky, hand-drawn strokes with a distinctly angular, chiseled construction. Terminals are often cut at sharp diagonals, and bowls and counters tend toward faceted, diamond-like shapes rather than smooth curves. Stroke thickness stays fairly even, but edges wobble subtly, creating an organic rhythm and slightly uneven color across a line. Spacing and letter widths vary noticeably, reinforcing a drawn-by-hand feel, while the overall silhouette remains legible and firmly upright.
Best suited to short, attention-grabbing text such as posters, titles, display headlines, packaging callouts, and themed graphics. It can also work well for fantasy-leaning or craft-oriented branding, game UI labels, and book or zine covers where texture and personality are more important than typographic neutrality.
The tone is playful and slightly rough, with a homemade energy that feels lively rather than refined. Its faceted forms and runic-like angles give it a mild fantasy or adventurous flavor, while the casual irregularities keep it friendly and informal.
The design appears intended to capture the immediacy of hand lettering while imposing a consistent, faceted geometry that reads like cut paper or carved strokes. Its goal is expressive display impact with a deliberately imperfect, handmade finish.
Pointed joins and wedge-like cuts appear repeatedly, especially in diagonals and interior corners, producing a crisp, carved impression. Round characters (like O/0) are rendered as angular lozenges, and punctuation such as the i/j dots appear as small diamond marks, echoing the overall geometry.