Outline Mive 2 is a very light, very wide, low contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, tech branding, retro tech, arcade, digital, playful, futuristic, retro computing, sci‑fi ui, display impact, geometric construction, monoline, rectilinear, squared, modular, pixel-like.
A modular outline design built from rectilinear, right-angled contours with an even, monoline stroke. Letters sit on a boxy grid and favor squared bowls, flat terminals, and stepped corners, creating a geometric, constructed rhythm across caps and lowercase. Counters are large and open, and the outlines often include small protruding tabs or bracket-like notches that add a mechanical, assembled feel. Spacing and widths vary by glyph, but the overall silhouette remains crisp and schematic.
Strong for short display settings such as headlines, posters, title cards, and logo wordmarks where the outline construction can be appreciated. It also suits game interfaces, sci‑fi themed graphics, and tech event materials, especially when paired with simple fills, strokes, or neon/CRT styling.
The font reads as retro-digital and game-adjacent, evoking arcade UI, early computer graphics, and sci‑fi instrumentation. Its hollow construction and blocky geometry feel playful and technical at once, with a slightly glitchy, hardware-like personality.
The design appears intended to translate pixel-era, grid-based forms into a clean vector outline, keeping a monoline technical structure while adding distinctive tabbed and stepped features for identity. It prioritizes a modular, futuristic aesthetic and high visual character over neutral text typography.
Because the strokes are only contours, the face looks best when given enough size and contrast so the thin outlines stay intact. The stepped details and tabbed corners add character but can create visual noise in dense text, making it more effective as a display or interface accent than for long reading.