Pixel Waba 2 is a regular weight, normal width, very high contrast, upright, normal x-height, monospaced font visually similar to 'Kapplusch EF' by Elsner+Flake (names referenced only for comparison).
Keywords: pixel ui, game ui, hud, scoreboards, terminal screensavers, retro, arcade, tech, utilitarian, game-like, retro computing, low-res display, ui labeling, arcade aesthetic, blocky, grid-based, quantized, modular, square-pixel.
A modular, grid-built bitmap design with squared counters and stepped curves formed from small rectangular pixels. Strokes are consistently chunky and align to a strict pixel lattice, producing crisp right angles and deliberate stair-stepping on diagonals and rounds. Letterforms are compact and evenly proportioned with clear baseline and cap alignment, and the overall rhythm is uniform and mechanical with no visible stroke modulation beyond the pixel grid.
Well-suited to pixel-art games, retro UI overlays, HUDs, score displays, and interface labels where a bitmap look is desired. It also works for posters, stickers, and headings that aim to reference early computing or 8-bit/lo-fi digital culture.
The font conveys a distinctly retro-digital tone, evoking early computer displays, arcade interfaces, and embedded device readouts. Its rigid, block-based construction feels technical and utilitarian, with a playful, game-like edge that reads as nostalgic rather than refined.
The design appears intended to provide a faithful, classic bitmap reading experience: a disciplined grid system, uniform cell-based proportions, and unmistakably pixelated silhouettes that prioritize consistency and nostalgic character over smooth curves.
Round characters (like O/C/G and 0) are rendered as squared-off octagonal forms, while diagonals (K, V, W, X, Y, Z) use stepped pixel patterns that emphasize the low-resolution aesthetic. The sample text shows sturdy word shapes and consistent spacing, staying legible while retaining a visibly pixelated texture at text sizes.