Sans Faceted Lybu 1 is a regular weight, normal width, monoline, upright, normal x-height font.
Keywords: display type, headlines, branding, posters, game ui, techno, futuristic, angular, industrial, arcade, sci‑fi styling, geometric construction, digital aesthetic, brand impact, faceted, chamfered, geometric, modular, high-contrast corners.
A geometric, angular sans built from straight strokes and clipped corners, replacing curves with planar facets and chamfers. The stroke is consistent in thickness, with squared terminals and frequent diagonal cuts that create a crisp, polygonal silhouette. Counters tend toward rectangular and octagonal shapes, and the overall rhythm feels modular, with slightly varied letter widths and tight, engineered spacing. Lowercase forms echo the uppercase construction, keeping a unified, hard-edged texture across text.
Best suited to display settings where its angular detailing can be appreciated—headlines, logos, packaging, posters, and entertainment or game-themed graphics. It can also work for short UI labels or interface titling when a futuristic, engineered voice is desired, but is less ideal for long passages at small sizes.
The faceted construction and sharp cornering give the typeface a distinctly technical, sci‑fi tone—clean, synthetic, and mechanical. It reads as assertive and modern, with an arcade/console energy that suggests interfaces, machinery, and digital worlds rather than editorial warmth.
The design appears intended to translate a clean sans skeleton into a faceted, polygonal system, emphasizing precision and a digitally manufactured feel. By standardizing chamfers and replacing curves with straight segments, it aims to deliver a cohesive techno aesthetic with strong, graphic silhouettes.
Diagonal notches and chamfers are used as defining features within bowls and joins, producing strong internal angles that stay consistent across letters and numerals. The design favors clarity of silhouette over softness, so it performs best when its geometric “cuts” have enough size to be perceived.