Sans Other Orve 2 is a very bold, very wide, low contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, tech branding, futuristic, techno, arcade, industrial, aggressive, sci‑fi styling, impact display, ui theming, industrial voice, brand texture, geometric, square-cut, angular, chamfered, stencil-like.
A compact, geometric display sans built from heavy rectangular strokes and squared counters. Corners are mostly hard but frequently chamfered, with occasional diagonal nicks and notches that create a cut-metal, engineered feel. The shapes favor boxy construction (notably in round letters like O/C/G) and short, horizontal apertures, producing a dense, modular rhythm. Spacing appears tight and the heavy interior breaks (such as in E, S, and some numerals) add a subtle stencil-like texture without true disconnection.
Best suited to large-scale settings such as headlines, posters, titles, and logo wordmarks where its cut-in details remain clear. It also fits UI theming for games or sci‑fi/tech interfaces, as well as labels and packaging that benefit from an industrial, machined voice. For long paragraphs at small sizes, the tight apertures and dense texture may reduce readability.
The overall tone reads futuristic and mechanical, with a strong arcade/console energy. Its sharp cuts and blocky geometry feel assertive and tactical, suggesting sci‑fi interfaces, industrial labeling, or high-impact entertainment branding.
The design appears intended as a stylized techno display face that merges geometric, square-built forms with consistent chamfers and slot-like counters to evoke speed, machinery, and digital hardware. Its construction emphasizes a recognizable, branded texture over traditional readability norms.
The alphabet shows deliberate asymmetries and stylized joins (e.g., angular arms and forked diagonals) that prioritize character over neutrality. Small interior apertures and horizontal slots become a repeating motif, helping maintain consistency across letters and figures while increasing visual intensity at larger sizes.