Pixel Obke 2 is a bold, normal width, medium contrast, upright, normal x-height font visually similar to 'DR Krapka Round' and 'DR Krapka Square' by Dmitry Rastvortsev (names referenced only for comparison).
Keywords: pixel ui, game ui, arcade titles, posters, logos, retro, arcade, tech, playful, no-nonsense, retro computing, low-res clarity, arcade styling, ui readability, blocky, grid-fit, chunky, squared, monoline.
A compact, grid-fit bitmap face built from square pixels with blocky, stepped contours and largely monoline strokes. The letterforms favor straight segments and right angles, with occasional diagonal “stair-step” joins that keep shapes legible at low resolution. Counters are small and rectangular, and terminals are hard and square, creating a dense texture in text. Proportions vary slightly across glyphs (for example in wide letters like M and W), producing a rhythmic, game-like cadence rather than strict monospace uniformity.
Well suited for retro game interfaces, pixel-art themed UI, title cards, and headings where a deliberate low-resolution aesthetic is desired. It can also work for short labels, badges, and branding elements that aim to reference vintage computing or arcade culture.
The overall tone is distinctly retro-digital, evoking classic 8-bit interfaces, arcade scoreboards, and early computer UIs. Its chunky pixels and crisp corners feel utilitarian yet playful, with a confident, assertive presence that reads as nostalgic and tech-forward at the same time.
The design appears intended to deliver a classic bitmap feel with strong legibility on a pixel grid, prioritizing sturdy silhouettes, consistent stroke weight, and simple counters for use at small sizes and in high-contrast display settings.
In running text, the heavy pixel mass creates strong color and pronounced word shapes, while the stepped diagonals add visual movement. Numerals and capitals have a sturdy, sign-like construction that holds up well in high-contrast contexts.