Pixel Dash Veto 3 is a regular weight, very wide, low contrast, upright, tall x-height font.
Keywords: headlines, posters, logos, game ui, tech branding, retro tech, digital, modular, gamey, industrial, digital texture, modular system, retro display, graphic impact, segmented, stencil-like, monoline, blocky, geometric.
A quantized, modular display face built from short rectangular dashes combined with occasional solid vertical stems. Letterforms sit on a crisp grid with hard corners and consistent stroke thickness, producing a segmented, stencil-like construction and noticeable internal gaps. Proportions skew broad and squat in caps while the lowercase maintains a high x-height and simplified structures; diagonals and curves are approximated through stepped dash patterns. Spacing reads open and airy because the strokes are discontinuous, creating a rhythmic, patterned texture across words.
Best suited to display settings where the segmented texture can be appreciated—headlines, poster titling, wordmarks, and UI accents for games or retro-tech themes. It performs especially well at larger sizes and with generous tracking, where the dash pattern stays clear and intentional.
The segmented construction evokes electronic readouts, pixel-era interfaces, and utilitarian signage. Its repeating dash rhythm feels technical and systematic, with a playful retro-computing edge when set in short phrases.
The design appears intended to translate pixel-grid aesthetics into a bold typographic system, using repeated dash modules and stepped geometry to suggest digital segmentation while remaining readable in short lines of text.
Round letters like C, O, and S are rendered with squared-off, stepped terminals, while diagonals in forms like K, N, V, W, X, and Z are implied through staggered dash runs. Numerals follow the same modular logic, staying highly graphic and consistent with the uppercase.