Wacky Waha 2 is a regular weight, very narrow, high contrast, upright, short x-height font.
Keywords: horror titles, halloween, posters, game ui, album covers, spooky, eccentric, playful, uneasy, hand-drawn, theatrical impact, spooky texture, quirky display, shock value, spiky, dripping, jagged, condensed, angular.
A highly condensed, high-contrast display face with slender stems and abrupt, tapering terminals that often end in sharp points or ink-like drips. Letterforms mix rigid vertical structure with irregular cut-ins and asymmetric curves, creating a jittery rhythm and a deliberately unstable baseline feel. Counters are small and frequently pinched, and many glyphs feature hooked or notched joins that read as scratchy, distressed detailing rather than smooth typographic finishes. Numerals and lowercase follow the same narrow proportions and pointed, tapering finish, keeping the set visually consistent while allowing noticeable glyph-to-glyph quirks.
Best suited for short display settings such as horror or Halloween titles, event posters, game screens, and attention-grabbing packaging or album artwork. It can also work for comedic-spooky branding moments where a sharp, eccentric voice is desired, especially at larger sizes.
The overall tone is spooky and mischievous, combining horror-poster theatrics with a wacky, cartoonish edge. Its sharp tapering and drip-like terminals suggest a macabre, haunted energy, while the exaggerated narrowness and oddball shapes keep it playful rather than purely ominous.
The design appears intended to deliver immediate character through an intentionally distorted, ink-drip aesthetic: tall, condensed forms with aggressive, tapering ends that read quickly as spooky and odd. Rather than aiming for smooth readability, it prioritizes silhouette, texture, and theatrical impact.
Strokes frequently terminate in long, needle-like descenders and little spurts that resemble pulled ink, giving the font a strong silhouette even when interior details get tight. The narrow build and high contrast make it most effective when allowed breathing room; dense settings can amplify its intentional chaos.