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Pixel Remy 2

Pixel Remy 2 is a regular weight, normal width, medium contrast, upright, normal x-height font.

Keywords: retro games, pixel ui, arcade titles, posters, headlines, retro, arcade, 8-bit, utilitarian, playful, nostalgia, screen legibility, pixel authenticity, display impact, bitmap, quantized, chunky, ink-trap feel, high-contrast edges.


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A chunky bitmap serif with quantized, stair-stepped contours and a crisp, grid-aligned rhythm. Strokes resolve into square pixels with short slab-like terminals and occasional notched corners that read like ink traps translated into a low-resolution system. Curves are built from tight step patterns (notably in C, G, O, Q, and S), while verticals and horizontals stay firm and blocky, producing a stable, upright texture. Spacing feels slightly irregular by design—some glyphs (like M/W and a few numerals) occupy more horizontal footprint—reinforcing a modular, screen-native look.

Best suited for retro-themed titles, game UI, pixel-art projects, and display typography where the bitmap texture is a feature. It can work for short paragraphs in larger sizes (as shown in the specimen) when a classic computer/terminal vibe is desired, but it will be most effective in headings, labels, menus, and splash screens.

The font conveys a distinctly retro computing and arcade tone—mechanical, game-like, and intentionally lo-fi. Its serifed bitmap construction adds a touch of old printing or terminal formality, balancing nostalgia with a sturdy, functional presence. Overall it feels energetic and characterful rather than sleek or minimal.

The design appears intended to bring traditional serif cues into a classic low-resolution bitmap framework, preserving recognizable text shapes while celebrating the grid. It prioritizes bold legibility and nostalgic character over smooth curves, aiming for an authentic screen-era aesthetic that remains readable in both caps and mixed case.

Letterforms show clear differentiation between similar shapes (e.g., I vs. J, O vs. Q), aided by pronounced serifs and pixel-stepped bowls. The numerals keep the same chunky logic, with angular turns and occasional asymmetry that reads well at display sizes. The stepped detailing creates a strong pixel texture that becomes more decorative as size increases.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸