Font Hero

Free for Commercial Use

Pixel Gyva 4 is a bold, wide, medium contrast, upright, normal x-height font.

Keywords: game ui, pixel art, arcade titles, posters, logos, retro, arcade, techy, digital, retro computing, screen legibility, ui display, pixel aesthetic, blocky, modular, square, quantized, monoline.


Free for commercial use
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A crisp, block-built pixel face with squared counters, hard corners, and a strongly modular construction. Strokes resolve to chunky, grid-aligned segments with little to no curvature, producing a sturdy silhouette and high on-screen presence. Letterforms mix open and closed shapes (notably angular bowls and rectangular apertures), with simplified joins and occasional stepped diagonals that emphasize its bitmap structure. Spacing and rhythm feel systematic but not strictly monospace, giving text a slightly varied, game-like cadence.

Well-suited to game interfaces, HUDs, menus, and retro-themed titles where pixel structure is a feature rather than a limitation. It also fits techy display applications such as event graphics, stickers, and branding that wants an unmistakable bitmap voice. For longer text, it works best at comfortable sizes with ample line spacing to keep the dense shapes from feeling crowded.

The overall tone is distinctly retro-digital, evoking classic arcade titles, early computer interfaces, and 8-bit era graphics. Its chunky geometry reads as assertive and utilitarian, with a playful, nostalgic edge that feels at home in pixel-art worlds and UI overlays.

The design appears intended to deliver a classic bitmap look with strong legibility and a bold, screen-forward presence. By committing to a modular grid and squared geometry, it aims to communicate “digital” instantly while maintaining a consistent, buildable system across letters and numerals.

Diagonal-intensive glyphs (like K, M, N, V, W, X, Y) show deliberate stair-stepping, while curved characters (C, G, S, 0, 2, 3) are interpreted through angular, rectangular turns. The forms prioritize recognizability and impact over smoothness, and they hold up best when rendered at sizes that preserve the pixel grid.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸