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Pixel Waba 5 is a regular weight, normal width, very high contrast, upright, normal x-height font visually similar to 'DR Krapka Rhombus', 'DR Krapka Round', and 'DR Krapka Square' by Dmitry Rastvortsev (names referenced only for comparison).

Keywords: game ui, pixel art, retro titles, hud overlays, tech branding, retro, arcade, techy, playful, utility, screen mimicry, retro computing, grid consistency, ui clarity, monospaced feel, grid-fit, modular, stencil-like, jagged.


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A blocky, grid-fit pixel face built from discrete square modules, producing stepped curves and crisp orthogonal corners throughout. Strokes are assembled as single-pixel and multi-pixel runs, with occasional diagonal stair-steps used for joins and slanted strokes (notably in K, M, N, V, W, X, and Y). Counters are rectangular and tightly quantized, with rounded forms (C, O, Q) rendered as faceted loops. The overall construction reads as a bitmap design with consistent pixel rhythm, compact spacing, and small notches/cut-ins that help differentiate similar shapes at small sizes.

Well suited to game interfaces, pixel-art projects, and retro-themed titles where a bitmap aesthetic is desired. It also works for techy posters, HUD-style overlays, and short display text where the pixel texture can be a featured graphic element.

The font evokes classic screen typography—early computing, arcade cabinets, and 8‑bit UI graphics—delivering a nostalgic, game-like energy. Its chunky modular geometry feels technical and utilitarian while remaining friendly and playful due to the simplified, toy-like forms.

The design appears intended to emulate classic low-resolution screen lettering while maintaining clear character distinction through carefully placed notches, stepped diagonals, and simplified counters. It prioritizes a consistent pixel grid and recognizably ‘digital’ forms over smooth curves.

Legibility is strongest at pixel-aligned sizes where the grid structure reads cleanly; at larger sizes the intentional block pattern becomes a prominent texture. Differentiation between characters relies on small pixel cues (for example, the placement of interior cuts and terminals), giving the face a distinctive bitmap personality.

Letter — Basic Uppercase Latin
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Letter — Basic Lowercase Latin
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Number — Decimal Digit
0
1
2
3
4
5
6
7
8
9
Letter — Extended Uppercase Latin
À
Á
Â
Ã
Ä
Å
Æ
Ç
È
É
Ê
Ë
Ì
Í
Î
Ï
Ñ
Ò
Ó
Ô
Õ
Ö
Ø
Ù
Ú
Û
Ü
Ý
Ć
Č
Đ
Ė
Ę
Ě
Ğ
Į
İ
Ľ
Ł
Ń
Ő
Œ
Ś
Ş
Š
Ū
Ű
Ų
Ŵ
Ŷ
Ÿ
Ź
Ž
Letter — Extended Lowercase Latin
ß
à
á
â
ã
ä
å
æ
ç
è
é
ê
ë
ì
í
î
ï
ñ
ò
ó
ô
õ
ö
ø
ù
ú
û
ü
ý
ÿ
ć
č
đ
ė
ę
ě
ğ
į
ı
ľ
ł
ń
ő
œ
ś
ş
š
ū
ű
ų
ŵ
ŷ
ź
ž
Letter — Superscript Latin
ª
º
Number — Superscript
¹
²
³
Number — Fraction
½
¼
¾
Punctuation
!
#
*
,
.
/
:
;
?
\
¡
·
¿
Punctuation — Quote
"
'
«
»
Punctuation — Parenthesis
(
)
[
]
{
}
Punctuation — Dash
-
_
Symbol
&
@
|
¦
§
©
®
°
Symbol — Currency
$
¢
£
¤
¥
Symbol — Math
%
+
<
=
>
~
¬
±
^
µ
×
÷
Diacritics
`
´
¯
¨
¸