Sans Rounded Fywe 3 is a regular weight, normal width, monoline, upright, normal x-height font.
Keywords: ui labels, tech branding, gaming, headlines, posters, futuristic, techy, geometric, clean, game-like, interface clarity, futuristic styling, geometric consistency, modern branding, rounded corners, squarish, modular, angular, open counters.
A monoline, geometric sans built from squared forms with consistently rounded corners and softly capped terminals. The construction feels modular, with straight strokes and occasional 45° cuts shaping joins and diagonals, giving many letters a rectilinear, circuit-like silhouette. Counters are generally open and boxy (notably in C, G, e), and the overall proportions lean slightly extended, producing an airy rhythm with clear separation between strokes. Lowercase forms follow the same squared logic, with a single-storey a and g and a simple, functional punctuation style.
Well suited to UI/UX labeling, dashboards, and product interfaces where a clean, modern geometry supports quick recognition. It also works effectively in tech branding, gaming titles, and poster headlines, especially when paired with minimalist layouts or high-contrast color systems.
The tone is contemporary and technical, evoking interfaces, sci‑fi labeling, and digital instrumentation. Its rounded corners soften the geometry, keeping the voice friendly and approachable while still reading as futuristic and engineered.
The design appears intended to deliver a streamlined, futuristic sans that stays legible through simplified, modular construction and softened corners. It aims to balance a technical, digital flavor with a comfortable reading feel in short-to-medium text blocks and prominent display lines.
Distinctive display details include an octagonal 0, a squared O, and digits built from the same modular stroke system, which strengthens cohesion in headings and numeric-heavy settings. The letterforms prioritize crisp silhouettes and consistent stroke behavior over calligraphic nuance, resulting in a uniform, grid-aware texture.