Sans Other Obme 3 is a very bold, normal width, low contrast, upright, normal x-height font.
Keywords: headlines, posters, logos, game ui, branding, industrial, arcade, techy, posterish, assertive, high impact, tech display, retro digital, industrial look, blocky, stencil-like, angular, notched, geometric.
A heavy, block-built sans with squared proportions and sharply cut corners. The forms are constructed from straight strokes with frequent stepped cut-ins and notches, creating a carved, almost stencil-like feel without true gaps. Counters are compact and squarish, and terminals are mostly flat, producing a dense, high-impact texture in text. The lowercase echoes the uppercase with similarly rigid geometry, and the figures are tall, boxy, and strongly rectilinear.
Best suited to headlines, poster typography, and logo/wordmark work where strong silhouette and punch are desired. It also fits game UI, esports-style branding, packaging callouts, and short, high-contrast display lines that benefit from its angular, industrial character.
The overall tone is forceful and mechanical, with a retro-digital edge reminiscent of arcade graphics, industrial labeling, and utilitarian signage. Its hard angles and deliberate notching give it a tough, engineered personality that reads as bold, loud, and unapologetically graphic.
The design appears intended to deliver maximum visual punch through compact, rectilinear construction and distinctive notched detailing, balancing a utilitarian sans structure with a stylized, game/tech display attitude.
Because the interior spaces are tight and the silhouette relies on small cut-ins for differentiation, the design is most comfortable at larger sizes where the notches and counters remain clear. The rhythm in running text is chunky and emphatic, prioritizing impact over subtlety.